﻿// Decompiled with JetBrains decompiler
// Type: UnityEngine.BatteryStatus
// Assembly: UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
// MVID: E6AE6B5A-2752-4B07-9528-C8B77C62CE79
// Assembly location: C:\Users\windys\Unity\2021.3.39f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.CoreModule.dll
// XML documentation location: C:\Users\windys\Unity\2021.3.39f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.CoreModule.xml

#nullable disable
namespace UnityEngine
{
  /// <summary>
  ///   <para>Enumeration for SystemInfo.batteryStatus which represents the current status of the device's battery.</para>
  /// </summary>
  public enum BatteryStatus
  {
    /// <summary>
    ///   <para>The device's battery status cannot be determined. If battery status is not available on your target platform, SystemInfo.batteryStatus will return this value.</para>
    /// </summary>
    Unknown,
    /// <summary>
    ///   <para>Device is plugged in and charging.</para>
    /// </summary>
    Charging,
    /// <summary>
    ///   <para>Device is unplugged and discharging.</para>
    /// </summary>
    Discharging,
    /// <summary>
    ///   <para>Device is plugged in, but is not charging.</para>
    /// </summary>
    NotCharging,
    /// <summary>
    ///   <para>Device is plugged in and the battery is full.</para>
    /// </summary>
    Full,
  }
}
